Gentle Orchard takes a familiar idea and tunes it until it clicks. Here you get waves of 1-3 flying items with 4% bombs, wrapped in a clean, distraction-free board that works just as well on a phone as on a laptop.
Three missed fruits end the run just as surely as one bomb, so the game quietly punishes both greed and hesitation. Best scores come from watching the arcs, picking the cluster, and slicing once, cleanly.
It suits anyone with a queue to wait in or a kettle to watch: students between classes, commuters, parents stealing ten quiet minutes. There is no meta-progression to lose and nothing to catch up on - a week away costs you nothing but a little sharpness.